Great concept but needs rebalancing
Ive been playing for a while now and enjoy this game quite a bit. Early versions favored the attacker much more, and you didnt lose all that much loot if your own defense failed, so everything was a wild and fun melee. Not so much after the last update, which shifted WAY back toward a defensive advantage. This forces us all to refine our attack strategies to make headway. Not a terrible thing, but it did slow down the pace of the game a lot.
Anyway I do enjoy that you have full tactical control during the engagement, as opposed to the popular "drop and pray" type of games. Looking forward to the next update.
Charlies Horse about
Dawn of Steel